California Just Got Quieter — And That’s a Good Thing (Complies with SB576)

Ever been jolted out of your seat by a blaring ad right after your favorite show? You’re not alone. But if you’re in California, you can look forward to a future with fewer audio-induced jump scares.
Starting July 2026, streaming services that serve California residents will no longer be allowed to blast ads louder than the actual content. That’s thanks to a new law — Senate Bill 576 (SB 576) — recently signed by Governor Gavin Newsom. The law targets IP-based streaming services and sets a clear rule: keep your ads as quiet as the show they’re interrupting*.
*a video streaming service that serves consumers residing in the state(CA) shall not transmit the audio of commercial advertisements louder than the video content the advertisements accompany
From TV to TikTok: Our Soundscape Has Shifted
Remember the days when loud commercials were just a TV thing? That got fixed years ago with the CALM Act, which standardized broadcast loudness levels. But as our viewing habits moved from cable boxes to smart TVs, tablets, and phones, the rules didn’t keep up. Streaming platforms weren’t held to the same standards — until now.
As a result, we’ve all grown used to that jarring volume jump between content and ads. It’s been normalized, even though it’s never been okay.
Welcome to the Loudness War 💥
There’s actually a term for this — The Loudness War. It refers to the long-standing trend in media and music production where everyone tries to sound louder than the competition. From ’70s rock albums to the latest K-pop hits, volume has kept creeping up. Ironically, cranking up the loudness often reduces audio quality — but the pressure to stand out keeps pushing it higher.
Now add ads to the mix — and with millions in ad dollars on the line, marketers want to make sure their message cuts through. The solution? Just turn up the volume. Louder. Louder still. Until, of course, your ears give up.
A Law Born from Sleepless Nights and Screaming Babies
This new bill wasn’t just inspired by science — it was inspired by sleep-deprived parents. Senator Thomas Umberg, who introduced SB 576, said he was inspired by stories like one from “baby Samantha” — a newborn who was finally rocked to sleep, only to be startled awake by a screaming streaming ad. Every parent who’s been there knows the pain.
“This bill was inspired by baby Samantha and every exhausted parent who’s finally gotten a baby to sleep, only to have a blaring streaming ad undo all that hard work.”
— Senator Thomas Umberg
We Need Laws That Match How We Watch
Streaming isn’t a trend anymore — it’s the norm. But while our devices and apps have evolved rapidly, legislation hasn’t kept pace. Unlike the broadcast world, there are no global loudness standards for streaming — and with countless apps, platforms, and playback environments, the user experience is inconsistent at best (and ear-splitting at worst).
That’s why SB 576 matters. It acknowledges that volume isn’t just a feature — it’s a user experience issue, a health issue, even a parenting issue. And it’s time more states and countries followed suit.
Loudness Normalization: Not Just Nice to Have, But Must-Have
So what happens next? This new regulation serves as a gentle but important wake-up call for streaming platforms, content creators, and tech providers. It’s a reminder to be prepared with loudness normalization tools that ensure consistent audio across devices, content types, and formats.
Long before the new regulation came into focus, Gaudio Lab had already addressed this challenge. After years of in-depth research, we developed LM1 (Loudness Normalization 1) — a loudness normalization technology built on a side-chain metadata architecture within a server–client framework. The server stores the original audio asset exactly as it is, even in its compressed form, while extracting only the loudness metadata. Because this metadata is delivered separately as a side-chain, it remains independent of the codec used in streaming services. (more info)
The actual loudness adjustment happens on the client side, allowing playback at different target levels tailored to each user’s device and listening environment. Even when program content and ads are managed on separate servers, each can generate and send its own metadata to the client app — which then aligns both to a common reference loudness level. In other words, LM1 already meets the requirements set by California’s SB 576. Gaudio Lab has also enhanced LM1 for the live-streaming era and continue to refine it in collaboration with Korea’s leading content streaming platforms.
It’s worth noting that Gaudio Lab’s loudness solution earned the CES 2023 Innovation Award, a testament to its technological leadership and real-world impact on the audio industry.
Hearing Is Believing — and Protecting
Here’s the bottom line: your ears aren’t infinite-use tools. Prolonged exposure to excessive volume causes real, irreversible hearing damage. In an age where earbuds are practically glued to our heads, we can’t afford to treat sound discomfort as “just part of the experience.”
The passage of SB 576 is more than a policy shift — it’s a signal that audio UX matters. And with smarter regulation and tech innovation working together, we can build a media environment that’s easier on the ears — and kinder to the humans listening.
So, what’s next?
Our next post will explore the technical foundations and practical applications of LM1, explaining how it can help streaming platforms comply with the new loudness regulation. (Link to the next blog post)


