We provide an excellent sound experience
through innovative technologies

We provide an excellent
sound experience
through innovative
technologies

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Where sound is,
Gaudio Lab is there.

Where sound is,
Gaudio Lab is there.

The Science of Sound

Sound is the most fundamental means of
connecting with people or touching their emotions.
Sound is science, from smartphone to movie theaters.

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Wherever Sound Goes

Gaudio Lab’s technologies are wherever sound is.
Over 40 audio experts including 9 PH.D.’s
are dedicated to R&D for the best sound experience.

Gaudio Lab’s technologies are wherever sound is.
Over 40 audio experts including 9 Ph.D are dedicated to R&D for the best sound experience.

  • 20MWorldwide daily users of
    Gaudio Lab’s technologies
  • 16.9 Billion KRW ($13M)Total amount of inventment (Series B)
  • 92Gaudio Lab’s intellectual property
  • 21Gaudio Lab’s partners and investors

Our Milestone

The world's sounds come together at Gaudio Lab,
and through our technology, they spread around the world.

  • 2023
    • JanuaryParticipated in CES 2023

      Wins 2 CES Innovation Awards (Gaudio Loudness Management Solution, LM1 (Streaming) GSA - HQ (Gaudio Spatial Audio - High Quality) (Embedded Technologies) )

  • 2022
    • FebruaryNaver VIBENaver VIBE - Commercialized GTS (Gaudio Text Sync) / Installed Audio Guide with. Gaudio Lab's Spatial Audio mix to Antoni Gaudi's 'Casa Batllo' in Barcelona.
    • MarchLaunched the alpha version of Gaudio Studio, an online music source separation service.
    • MayAcquired 'Wavelab' (One of the three major sound post production studio)
    • JuneCTA approves LM1 (Loudness Management 1) as standard (CTA-2075.1)
    • SeptemberLaunced GSA (v.3.6.0) with lowest Motion - to Sound (M2S) latency.
  • 2021
    • MarchNHN Bugscommercialized Gaudio Text Sync (AI)
    • JulyLG Electronicscommercialized Spatial Upmix in TWS products
    • SeptemberVfineVfine - Commercialized Loudness and Spatial Upmix
    • OctoberRaised KRW 11.3 billion of series B funding through LB Investment, Capstone Partners, DS Asset, Samsung Venture Investment and Naver
  • 2020
    • MarchLG V60commercialized Spatial Upmix
    • MayLG VELVETcommercialized Spatial Upmix
    • JulyCJ CGV(Global Cinema Franchise)
      commercialized ScreenX Gaudio Lab
      Cinema Audio Technology
    • October
      Vsmart ArisEquipped with model smartphone
      Special Upmix, ELEQ and Loudness
      Normalization technology
      Loop Media (Loop TV)Loudness Sever-Client (LNSC) for
      platform volume standardization
    • NovemberTTA adopted Gaudio's Loudness solution as standard (Metadata Standard for Audio Loudness Management of Streaming Services, TTAK.KO-07.0146)
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  • 2019
    • JanuaryIntegrated Audio SDK 1.0 Launch / Registered GAUDIO as Trademark in US
    • April

      NAVER VIBE / SKT FLO

      SKT FLO, Naver VIBE– Commercialized Smart EQ (G'Master) technology
    • JuneNAVER TVNaver TV–commercialized Loudness Normalization Technology
    • OctoberNHN BugsNHN Bugs–commercialized Loudness Normalization Technology
    • DecemberExpanding Naver's entire video service, such as Loudness Normalization technology, Naver blog, cafe, news, sports, V Live, and LINE TV, etc.
  • 2018
    • JanuaryParticipated in CES 2018 (Eureka Park)
    • MarchLoudness SDK 1.0 Launch
    • MayParticipated in AWE (Augmented World Expo) 2018
    • SeptemberEQ SDK 1.0 Launch
  • 2017
    • JanuaryWorks 1.0 (VR Audio Authoring Tool) Released
    • MarchParticipated in GDC (Game Developers Conference) 2017
    • AprilParticipated in VRLA 2017 / NAB (National Association of Broadcasters) 2017
    • JulyParticipated in AT&T Shape 2017 / China Joy 2017
    • AugustSol VR360 SDK 1.0 (VR Audio Platform Solution) Launched / VR Awards Win the VR Innovation Company of the Year Award
    • SeptemberAMD Studios VR Awards for Innovation of the Year
    • OctoberVR Awards Win the VR Innovation Company of the Year Award
    • OctoberParticipated in AES (Audio Engineering Society) New York 2017
    • DecemberCraft 1.0 (VR Audio Plugin for Game Engine) Launched
  • 2016
    • JulyWinning the ARVR Challenge Grand Prize (Minister of Science, ICT and Future Planning Award)
    • NovemberKorea Investment Partners, LB Investment, Softbank Ventures, and Capstone Partners attract 5 billion won in Series A investment.
    • NovemberGaudio Lab, Inc. Established a U.S. corporation (California)
  • 2015
    • MayGaudio Lab Co., Ltd. Established a Korean subsidiary
    • JuneRaised seed investment from Softbank Ventures and Capstone Partners
  • 2014
    • JanuaryAdopted as ISO/IEC MPEG-H International Standard for Binaural Rendering Technology

Brand Resource

Please follow the provided design guide lines for Gaudio Lab's logo
and key color, and note that they cannot be modified.

Please follow the provided design guide lines
for Gaudio Lab's logo and key color, and note
that they cannot be modified.

Download logo and design guide
Gaudio LAB Logo
  • Don't

    Do not change the colors of logo.
    Use only the two types of official logos.

    Do not change the colors of logo.
    Use only the two types of official logos.

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  • Don't

    Do not add shadow or gradation
    to the logo’s graphic elements.

    Do not add shadow or gradation
    to the logo’s graphic elements.

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  • Don't

    Do not lengthen or distort logos.

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