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This LA Startup Fully Immerses You In...

2017.02.24ㆍ by Gaudio Lab

This LA Startup Fully Immerses You In

 

The LA Tech Watch described G’Audio Lab as a company dedicated to giving you the immersive experience you want when gaming, that we provide software for 3D sound, VR video, and other VR game enhancing features as well as cinematic applications. It also highlighted the team’s passion and expertise in the audio industry. It then goes on how Gaudio team has successfully created the core technology for spatial audio in VR and it has even been adopted as part of next-generation international 3D audio standards by the Moving Picture Experts Group.

 

Tell us about the product or service.

Gaudio Lab is a spatial audio company dedicated to developing immersive, state-of-the-art audio production software solutions for creative professionals. Combining 3D sound with interactivity, Gaudio’s suite of tools, including G’Audio Works, Gaudio Sol and Gaudio Craft, offer full immersive sounds through regular headphones and seamless integration for cinematic VR, 360° video and VR gaming projects. We have successfully created the core technology for spatial audio in VR and it has even been adopted as part of next-generation international 3D audio standard by the Moving Picture Experts Group.

 

How is it different?

Gaudio Lab’s tools are creating interactive 3D audio for life-like VR experiences. Sound localization should be in effect not only for moving sound sources in a scene, but also for the listener, who has the ability to move about freely in a virtual environment. Thus, in order to provide a truly realistic experience, sound should be adjusted for in real-time following the movement and head orientation of the user. The user’s six degrees of freedom (6DoF) are taken into consideration, and the audio is adjusted for accordingly, delivering life-like sound. Most players in the market are very limited, in a way barely placing sounds on a horizontal plane, but not on a vertical plane, nor reflecting room reverberation or occlusion effects. Additionally, our technology supports the simultaneous use of three audio signals to create lifelike sound with environmental ambience with a full combination of mono object tracks to represent sound coming from individual objects, traditional 2.0 or 5.1 channel-based tracks as well as Ambisonics to deliver sounds captured by 360° microphones.

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Gaudio Intros Free “Works” 3D Sound Plugin For VR And 360° Video

Gaudio Intros Free “Works” 3D Sound Plugin For VR And 360° Video   Gaudio has released Works, a freeware 3D sound utility (AAX plugin format for Mac OS only) for processing audio material that will be used in VR and 360° video.   I never would have guessed that there would be a free imaging software for VR and 360° video but nevertheless, the G’Audio Works proves me wrong. This AAX plug-in for ProTools is designed to be added at the end of each track (mono, stereo, or 5.1) and then the master plug-in should be added to end of the mastering chain in ProTools. The user should then assign the tracks to objects within the G’Audio Works software so that they can then be manipulated as 3D audio.   Gaudio Works has an edit-as-you-watch feature to ensure proper sync with the video before bouncing. In some cases, this would simply mean that the software produces a stereo audio file that encodes immersive 3D audio that matches the video source. In VR and 360° video situations, the software exports a GAO file allowing the audio objects in your session to be placed in real time as the end user moves their head or mobile device around. The audio will match the video being rendered.   The bouncing process is fairly quick for the amount of processing going on behind-the-scenes. Offline bounce is 30 times faster than real-time.   “Works” operates in tandem with “Sol”, which is the company’s custom player for 3D audio and video. After creating a GAO file, the user can utilize Sol to test their mix and ensure the audio is accurately represented in 3D. Sol can also be integrated into mobile devices and is available in SDK format. There are currently several tutorials and demonstrations to watch on YouTube.

2017.03.21