GA5 is the only audio format in the industry optimized for immersive media, where spatial audio can overall elevate the high-presence experience. Final sound quality is determined not only by how a track is recorded, mixed and mastered, but also by how it is distributed and rendered. This proprietary format delivers the same number of channels that were present in the production stage through a potentially unlimited number of virtual speakers.
GA5 is codec agnostic, so it can be played on any platform and player for which the Sol renderer has been integrated. As long as any media player already includes built-in decoders, like AAC for example, GA5 can replicate the original mix exactly as it is heard in the final listening environment.
GA5 unleashes the full potential of object-based mixing. Object-based sound placement allows content creators to craft more specific, pinpointed sound rather than restrictive channel-based or Ambisonics mixes. This preserves the creator’s original intent and lets the audience enjoy better directional cues and improved sound quality. GA5 guarantees that the passion and creativity of bold artists who want to take advantage of immersive media is not hindered.