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NexStreaming’s NexPlayer Video SDK Now Features Spatial Audio Technology from Gaudio Lab

2018.09.10ㆍ by Gaudio Lab

NexStreaming’s NexPlayer Video SDK Now Features Spatial Audio Technology from Gaudio Lab

LOS ANGELES, CA (April 3, 2018) — NexStreaming, a global multimedia software company, announces its partnership agreement with Gaudio Lab, a spatial audio technology company. Through this partnership, Gaudio’s Sol audio SDK will be integrated into NexStreaming’s NexPlayer video SDK, which will be available for licensing to player platforms and companies looking to offer 360-degree video content.

 

“As the leading player for premium video services, NexPlayer must continuously innovate to be at the forefront of the industry,” says General Manager, Carlos Lucas, NexStreaming. “360-degree video is on track to becoming a mainstream format and we are working toward securing the best 360 video experience. Audio plays an important role in this experience and Gaudio Lab’s technology perfectly complements NexPlayer.”

 

The integration of Gaudio’s Sol SDK offers audiences a high-quality immersive and interactive sound experience to match NexPlayer’s premium quality video SDK. Now, current and future NexStreaming licensees can provide premium 360-degree content to audiences on multiple platforms.

 

“This exciting partnership pairs Gaudio’s top-quality spatial audio technology with NexStreaming’s world-class 360-degree video solution,” explains Adam Levenson, V. P. of Business Development, Gaudio Lab. “Combining these two technologies offers player platforms and content creators an opportunity to provide a truly immersive and uniquely engaging experience to viewers.”

 

NexPlayer is the market leading 360-degree Player SDK for Android, iOS and HTML5 apps, ensuring the best streaming and playback video quality across any device. The international video service provider offers NexPlayer in its mobile apps, enabling MPEG-DASH and HLS high-quality streaming across all devices with Widevine or any other DRM content protection. Its Player SDK is not based on open source, which offers the ability to constantly build new player features. The company strives to continuouslyupgrade the SDK player with the latest technologies, including the integration of Gaudio’s Sol SDK.

 

Gaudio’s Sol SDK is a binaural renderer that supports First Order Ambisonics (FOA), Higher Order Ambisonics (HOA), and the company’s GA5 audio format. GA5 packages unlimited object-based sounds, Ambisonics and head-locked stereo channels into one delivery format, offering a high-quality spatial audio experience. Furthermore, the Sol renderer features low complexity, low latency, and is computationally efficient, delivering a smooth audio experience on any device.

 

About NexStreaming
NexStreaming is a leading mobile multimedia software company with its in-house video processing technologies highly optimized for mobile devices. Its NexPlayer SDK™ has powered millions of mobile devices, has been embedded into top-tier handsets by producers at Samsung and LG Electronics, and has been integrated into world-class Content Provider Apps, such as HBO GO and MLB.

 

NexStreaming is a publicly traded company listed on the Korean stock exchange (139670.KQ) since December 2011. The company is headquartered in Seoul, Korea and has branches in Spain, the U.S, China, and Taiwan.

 
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Gaudio Lab’s Livestreaming Audio Solution Delivers A New Level Of Immersion To Live 360-Degree Video

Gaudio Lab’s Livestreaming Audio Solution Delivers A New Level Of Immersion To Live 360-Degree Video LOS ANGELES, CA (January 19, 2017) – Gaudio Lab, the premier spatial audio technology company dedicated to bringing multi-dimensional sounds to listeners, is launching its livestreaming rendering solution. Sol Livestreaming utilizes spatial audio technology to livestream quality audio for 360-degree video. The solution transcends the limitations of current livestreaming formats, allowing users to fully experience the sound of live entertainment and sporting events without physically being present.   “Livestreaming, high-fidelity spatial audio will bring a totally new level of presence to live events,” says CEO and Co-founder of Gaudio Lab, Henney Oh. “Through the magic of VR, you can now experience the sound of concerts, eSports and team sports as if you have the best seat in the house.”   While current audio streaming methods are limited to traditional stereo and surround sound formats, Sol Livestreaming uses spatial audio technology to portray a lifelike sonic experience for 360-degree video, inviting listeners to suspend disbelief and experience a heightened sense of presence. Spatial audio technology allows specific positions of sound sources to be preserved. This provides a sense of directionality for listeners, who can detect the direction, distance and timbre of audio sources. Unlike traditional mono, stereo and surround sound formats, spatial audio responds to the user’s head movements in real time, allowing the experience to become interactive and deeply immersive.   Sol Livestreaming’s integration is specifically designed to serve up an Ambisonics audio signal to precisely depict and surround the listener in a lifelike, three-dimensional environment. Ideal for livestreaming content, Ambisonics is a widely accepted format for capturing, transmitting and decoding spatial audio. In addition to capturing and playing audio on a horizontal plane, Ambisonics produces sounds coming from above and below the listener, providing a complete and accurate sense of the soundscape.   Gaudio has adapted its binaural rendering format for livestreaming and squeezed B-format Ambisonics into the popular AAC codec. Utilizing this ubiquitous codec allows Sol Livestreaming and its renderer to be easily adopted across multiple platforms, bringing truly immersive audio to content creators and consumers alike.

2018.09.11